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As the game has grown larger in scale, there's less of a focus on the little things - although charismatic protagonist Frank West does make the adventure much more enjoyable in the latest iteration of the franchise, which now includes a season pass and mini-golf. It's strange to think that a game could lose out on technical features and details by jumping several games ahead onto the next generation of consoles, but the evidence is there. Whether it's the ability to kick furniture into hordes of zombies or even having the game render bullet holes in mirrors, there's still quite a few things the original does best, or even features that only the original does at all. Glitches are caught in the above video, and the player's inability to damage those survivors - intentionally or not - is highlighted quite a few times, along with a lack of reactions.Īll in all, the above video seems like a love letter for the 'little things' that can combine to make a satisfying experience. The most jarring differences are the amount of environmental items that can no longer be used (especially the ones which were weapons in the original title), the inability to interact with zombie bodies, and the human survivors themselves.
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A YouTuber named Crowbcat decided to take a more in-depth look at how Willamette has changed between the original Dead Rising and Dead Rising 4, and the results are more surprising side by side: there's plenty of magic and finishing touches from the original title that have seemingly been lost in translation. Here are the DEAD RISING System Requirements (Minimum) CPU: Intel Core 2 Duo 2.4 Ghz or better, AMD Athlon X2 2.8 Ghz or better CPU SPEED: Info RAM: 2 GB. Here, players had the freedom to explore every nook and cranny of Willamette without feeling rushed.Īs we noted in our Dead Rising 4 review, however, the game also came bundled with a number of shortcomings ranging from technical glitches to a loss of the game's charisma, especially in regards to the latest title's comparatively bland human survivors and lack of cinematics. It was no secret that the time-based intensity of the previous games was a thing of the past, replaced by an encouragement to try out the larger sandbox-based environment of Dead Rising 4.
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Last December, Frank West returned to the forefront of the Dead Rising series and once again staked his claim as the main protagonist. A YouTube video highlights some of the larger differences between the original Dead Rising and Dead Rising 4, focusing on features that have been lost in translation.